![]() ![]() These changes will make Lumas more appealing now than ever before. But in this patch, the lowest minimum value is now set at 25 for all stats, including SPD. There are seven different stats in the game, including HP, STA, SPD, ATK, DEF, SPATK, and SPDEF.īack then, the Lumas’ other stats can range anywhere between 20 to 50. Play the game and obtain Tamer Pass experience to progress on your Tamer Pass and earn cool new cosmetics. For those who don’t know, Single Values or SVs in Temtem are basically the numbers on stats that range from zero to 50. Luma Temtems are special because they always come with at least three perfect SVs. The developers feel that this is too much, which is why they’ve increased the odds to one in 7,500 in Update 1.0. They are so incredibly rare that the chances of encountering them in the wild used to be one in 10,000. Lumas or Luma Temtems are creatures with different coloration and particle effects to make them easily distinguishable from normal ones. We believe that leveling up will still be viable and manageable, and new players will have a much more accessible, cheaper method in the form of double Mental Koish.The chance of encountering Luma Temtems in the creature-collector game Temtem has increased in Update 1.0. Purchasing the Tems for the Koish method would cost 10k-15k Pansuns, as opposed to the 150k-200k Pansuns that the 5 Tems for the Loatle method would cost. Training the two Koish costs around 180 Feathers, as opposed to the 540 Feathers that the 5 Tems for the Loatle method cost. ![]() You only need to train 2 Temtems, as opposed to the Loatle method that requires 5 trained Temtem. There's also other factors that make the Double Koish method much more accessible: The conclusions we arrived to are that the Loatle method is still the most effective when leveling up one Temtem, but the Double Mental Koish method is much better to level up bigger groups of Tems. However, we've found out the Double Koish method is more optimal to level up 4 Temtem at a time, having the Coward's Blanket equipped. This would be the most optimal situation, where the change won't be punishing, as it only implies a 2-3 minute delay This would be only affected slightly, with an advantage of around 5 minutes over using the Double Koish approach Lets adjust for this and use the learning aid to achieve a. This would be the most affected possibility, as it implies a 10 minute extra delay. Temtem, the Pokemon-like title about catching monsters and training them, also has a lot of. The Loatle method is faster when attempting to level up one single Tem. We've conducted some tests to make sure this change won't affect the PvE or PvP community too much when attempting to level Tems up. We've studied other alternative methods, both new and previously used, and we've found out that there's a working alternative by using two Mental Koish (ATK 50 SVs / SPD 500 TVs & ATK 500 TVs) where one of them is wearing the Ignoramus Cloak. That way, when the high-HP Tems are knocked out by Loatle you ensure that the knockback damage caused by the Voodoo trait will defeat both rival Tems, and that all the desired XP is channeled into the Temtem you want to level up. ℹ The Loatle method, consists on having a Loatle with the Voodoo Trait and the Ignoramus Cloak equipped, plus four Tems of your choice that have high HP & are weak to Mental or Digital types (good examples are Skunch, Saipat or Mawmense), and the Temtem you want to level up equipped with the Coward's Cloak gear. This means that one of the most commonly used leveling up methods, that is, training at the Melee Shrine with the Loatle method, will no longer be doable like before. Loatle's traits are going to be changing on patch 1.3. Hello Tamers! Here's some info in advance of patch 1.3 that we can share in advance, so you can, if you want to, get prepping.
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